- Clean the everything upgrade order: Prioritize Speed to reduce travel time, followed by Carry for volume, and Jump last for mobility.
- Early Game Meta: Focus on the Library map first as it offers a more predictable sorting flow for farming initial points.
- Best Ability Synergy: Use Magnet in conjunction with high Carry capacity to clear dense object clusters in seconds.
- Multiplayer Advantage: In co-op, players should specialize their upgrades to cover different roles, such as a high-speed scout and a high-capacity hauler.
- Saving Progress: The game saves floor items and shelf states, so don't rush—efficiency is more important than raw speed in the early levels.
Understanding the Core Upgrade Mechanics
In Clean The Everything, your efficiency is directly tied to three physical attributes: Speed, Carry, and Jump. To master the clean the everything upgrade order, you must understand how these stats interact with the two primary maps: the Library and the Fish Market. Speed determines how fast you traverse the large environments, Carry dictates how many items you can hold simultaneously, and Jump allows you to bypass obstacles or reach higher shelves more effectively.
Video Highlights:
- Demonstrating the movement difference between Base Speed and Max Speed.
- How Carry capacity affects the sorting speed in the Fish Market.
- Using the Magnet ability to maximize Carry efficiency.
- Strategic jumping to reach the second floor of the Library.
The current 2026 meta suggests that raw movement speed is the most significant bottleneck for new players. Because items are often scattered far from their designated shelves, the time spent walking represents the largest portion of any run.
| Upgrade Type | Primary Benefit | Best Map | Priority |
|---|---|---|---|
| Speed | Faster movement between items | Fish Market | S-Tier |
| Carry | Hold more books or fish | Library | A-Tier |
| Jump | Verticality and shortcuts | Library | B-Tier |
Always cycle through your carried items using the Scroll Wheel on PC or LT on a controller. This allows you to place items in the correct order without having to drop everything on the floor first.
The Optimal Clean The Everything Upgrade Order
When starting your journey, the temptation is to balance all three stats. However, a specialized clean the everything upgrade order yields much faster completion times. We recommend a "Speed-First" approach to minimize the "dead time" spent walking between the center of the map and the perimeter shelves.
Phase 1: Speed Focus
- Levels 1-5: Invest exclusively in Speed.
- Goal: Reach 1.5x base movement.
- Reason: Faster retrieval of scattered books.
Phase 2: Carry Expansion
- Levels 6-10: Alternate Speed and Carry.
- Goal: Hold at least 5-7 items.
- Reason: Clear entire sections in one trip.
Phase 3: Mobility Utility
- Levels 11+: Fill in Jump upgrades.
- Goal: Access high-tier shortcuts.
- Reason: Final optimization for leaderboards.
By the time you reach the mid-game, your Carry capacity should be high enough that you can utilize the Magnet ability to its full potential. If your Carry is too low, the Magnet will pull items you cannot actually pick up, wasting the ability's cooldown.
| Player Level | Speed Level | Carry Level | Jump Level | Strategy |
|---|---|---|---|---|
| Early (1-10) | 7 | 3 | 0 | Pure speed for rapid sorting |
| Mid (11-20) | 12 | 8 | 0 | Balanced for large Fish Market runs |
| Late (21+) | 15 | 15 | 5 | Max efficiency for all maps |
Do not invest in Jump early on. While it feels fun, there are very few areas in the Library or Fish Market that require high jumping to reach. Walking is almost always more reliable until your Speed is maxed out.
Map-Specific Progression Strategies
The clean the everything upgrade order shifts slightly depending on which map you prefer to farm. The Library is a vertically-oriented map with many narrow aisles, whereas the Fish Market is a wide-open plaza that requires significant horizontal travel.
The Library: The Carry Meta
In the Library, books are categorized by genre. Because there are hundreds of books, having a high Carry stat allows you to group all "Fiction" or "History" books together and deposit them in one go.
| Item Category | Sorting Rule | Difficulty | Recommended Upgrade |
|---|---|---|---|
| Fiction | Genre Label | Easy | Speed |
| Science | Genre Label | Medium | Carry |
| History | Genre Label | Medium | Carry |
| Rare Books | Specific Shelf | Hard | Jump |
The Fish Market: The Speed Meta
The Fish Market requires you to sort fish by size. Since fish are larger models and often spawn in piles, the Magnet ability is your best friend here. However, because the market is so spread out, Speed is the absolute priority to avoid 30-second walks across the plaza.
In the Fish Market, use the Scan ability before picking up a fish. This identifies the size category immediately, so you don't waste time carrying a "Large" fish to a "Small" display.
Step-by-Step New Player Growth
If you are just starting, follow this precise sequence to maximize your currency gain and optimize your clean the everything upgrade order.
Complete the Library Tutorial
Enter the Library and sort the first 20 books manually. This will give you enough currency for your first two Speed upgrades.
Unlock the Magnet Ability
Before pushing for more physical upgrades, unlock the Magnet ability. This allows you to "vacuum" books from under tables and behind shelves without precise clicking.
Reach Speed Level 5
Focus entirely on Speed. At Level 5, you will notice a significant decrease in the time it takes to clear the main floor of the Library.
Shift to Carry for Fish Market
Once you transition to the Fish Market, boost your Carry to Level 5. Fish are bulkier, and the ability to hold multiple "Medium" fish at once is vital for the size-sorting mechanic.
Finalize Jump and Scan
Use your late-game earnings to buy Jump upgrades and the Scan ability. This setup is perfect for finishing the final 5% of a map where items are hidden in obscure corners.
- Magnet: Best for collection. 2. Reveal: Best for finding that one last missing item. 3. Scan: Best for sorting accuracy. 4. Reorder: Best for fixing mistakes.
Co-op vs. Solo Upgrade Optimization
The clean the everything upgrade order changes when playing with friends. In a solo run, you must be a jack-of-all-trades. In multiplayer, specialization is the key to leaderboard dominance.
| Role | Primary Upgrade | Primary Ability | Responsibility |
|---|---|---|---|
| The Scout | Speed | Reveal | Locating scattered items and calling out genres. |
| The Hauler | Carry | Magnet | Moving large piles from the center to the aisles. |
| The Organizer | Speed | Reorder / Scan | Ensuring items are placed in the correct shelf order. |
Solo Strategy
- Balanced Speed/Carry.
- Focus on clearing one shelf at a time.
- Use Reveal frequently to avoid backtracking.
Multiplayer Strategy
- Specialized roles.
- One player stays at the shelves while others bring items.
- Shared Magnet usage to keep the floor clear.
When playing with a team, have the player with the highest Carry capacity use the Magnet ability. This ensures that the maximum number of items are collected in a single activation, which the "Scouts" can then sort.
Final Efficiency Checklist
Before you head into your next session to perfect your clean the everything upgrade order, ensure you are following these efficiency standards.
Progression Milestones:
- Reach Speed Level 10 before buying any Jump upgrades.
- Unlock the Magnet ability before attempting the Fish Market.
- Maintain a Carry capacity of at least 5 items for the Library.
- Use the 'H' key (Hint) only when Reveal is on cooldown.
- Complete at least one full map run to save your progress and multipliers.
Progress is saved, including items left on the floor. If you need to take a break, try to group items by type near their respective shelves before logging off. This makes resuming your run much faster.
Frequently Asked Questions
Q: What is the absolute best upgrade to buy first?
Speed is the best first upgrade. Reducing the time spent walking between the item spawn points and the shelves is the most effective way to increase your currency-per-hour rate.
Q: Does the Carry upgrade affect the Magnet ability?
Yes. The Magnet ability pulls items toward you, but you can only automatically pick them up if you have available Carry slots. Higher Carry makes the Magnet much more powerful.
Q: When should I start investing in the Jump upgrade?
We recommend waiting until you have reached at least Level 10 in both Speed and Carry. Jump is primarily a utility upgrade for taking shortcuts and is rarely required for basic sorting.
Q: Is the Fish Market better for farming than the Library?
The Fish Market offers higher rewards but requires more movement. If you have high Speed, the Fish Market is better. If you have high Carry, the Library is often more efficient due to the density of books.